package sprite;

import java.awt.Dimension;
import java.awt.Image;
import java.awt.Point;
import spritebehavior.Behavior;

/**
 * This subclass was created mainly to distinguish between Player and Sprites that aren't the Player
 * when defining Sprite-Sprite Interactions
 * 
 * @author Seon Kang
 *
 */
public class NonPlayerSprite extends Sprite {

    /**
     * 
     * @param concreteBehavior 
     * @param img 
     * @param center 
     * @param velocity 
     * @param size 
     * @param angle 
     * @param angularvelocity 
     */
    public NonPlayerSprite(int spriteID, Behavior concreteBehavior, Image img, Point center,
            Point velocity, Dimension size, double angle, double angularvelocity) {
        super(spriteID, concreteBehavior, img, center, velocity, size, angle, angularvelocity);
    }

}
